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C++-Überladung (Funktion und Operator)

Wenn wir zwei oder mehr Mitglieder mit demselben Namen, aber unterschiedlicher Anzahl oder Art der Parameter erstellen, spricht man von einer C++-Überladung. In C++ können wir Folgendes überladen:

  • Methoden,
  • Konstrukteure und
  • indizierte Eigenschaften

Dies liegt daran, dass diese Mitglieder nur Parameter haben.

Arten der Überladung in C++ sind:

  • Funktionsüberlastung
  • Überlastung des Bedieners
C++-Überladung

Überladen von C++-Funktionen

Funktionsüberladung ist definiert als der Prozess, bei dem zwei oder mehr Funktionen mit demselben Namen, aber unterschiedlichen Parametern vorhanden sind. Dies wird in C++ als Funktionsüberladung bezeichnet. Bei der Funktionsüberladung wird die Funktion neu definiert, indem entweder andere Argumenttypen oder eine andere Anzahl von Argumenten verwendet werden. Nur durch diese Unterschiede kann der Compiler zwischen den Funktionen unterscheiden.

Oracle SQL nicht gleich

Der Vorteil Der Vorteil der Funktionsüberladung besteht darin, dass sie die Lesbarkeit des Programms erhöht, da Sie für dieselbe Aktion keine unterschiedlichen Namen verwenden müssen.

Beispiel für das Überladen von C++-Funktionen

Sehen wir uns das einfache Beispiel einer Funktionsüberladung an, bei der wir die Anzahl der Argumente der Methode add() ändern.

// Programm zur Funktionsüberladung, wenn die Anzahl der Argumente variiert.

 #include using namespace std; class Cal { public: static int add(int a,int b){ return a + b; } static int add(int a, int b, int c) { return a + b + c; } }; int main(void) { Cal C; // class object declaration. cout&lt;<c.add(10, 20)<<endl; cout<<c.add(12, 20, 23); return 0; } < pre> <p> <strong>Output:</strong> </p> <pre> 30 55 </pre> <p>Let&apos;s see the simple example when the type of the arguments vary.</p> <p>// Program of function overloading with different types of arguments.</p> <pre> #include using namespace std; int mul(int,int); float mul(float,int); int mul(int a,int b) { return a*b; } float mul(double x, int y) { return x*y; } int main() { int r1 = mul(6,7); float r2 = mul(0.2,3); std::cout &lt;&lt; &apos;r1 is : &apos; &lt;<r1<< std::endl; std::cout <<'r2 is : ' <<r2<< return 0; } < pre> <p> <strong>Output:</strong> </p> <pre> r1 is : 42 r2 is : 0.6 </pre> <h2>Function Overloading and Ambiguity</h2> <p>When the compiler is unable to decide which function is to be invoked among the overloaded function, this situation is known as <strong>function overloading</strong> .</p> <p>When the compiler shows the ambiguity error, the compiler does not run the program.</p> <p> <strong>Causes of Function Overloading:</strong> </p> <ul> <li>Type Conversion.</li> <li>Function with default arguments.</li> <li>Function with pass by reference.</li> </ul> <img src="//techcodeview.com/img/c-tutorial/89/c-overloading-function-2.webp" alt="C++ Overloading"> <ul> <li>Type Conversion:</li> </ul> <p> <strong>Let&apos;s see a simple example.</strong> </p> <pre> #include using namespace std; void fun(int); void fun(float); void fun(int i) { std::cout &lt;&lt; &apos;Value of i is : &apos; &lt; <i<< std::endl; } void fun(float j) { std::cout << 'value of j is : ' <<j<< int main() fun(12); fun(1.2); return 0; < pre> <p>The above example shows an error &apos; <strong>call of overloaded &apos;fun(double)&apos; is ambiguous</strong> &apos;. The fun(10) will call the first function. The fun(1.2) calls the second function according to our prediction. But, this does not refer to any function as in C++, all the floating point constants are treated as double not as a float. If we replace float to double, the program works. Therefore, this is a type conversion from float to double.</p> <ul> <li>Function with Default Arguments</li> </ul> <p> <strong>Let&apos;s see a simple example.</strong> </p> <pre> #include using namespace std; void fun(int); void fun(int,int); void fun(int i) { std::cout &lt;&lt; &apos;Value of i is : &apos; &lt; <i<< std::endl; } void fun(int a,int b="9)" { std::cout << 'value of a is : ' < <a<< <b<< int main() fun(12); return 0; pre> <p>The above example shows an error &apos;call of overloaded &apos;fun(int)&apos; is ambiguous&apos;. The fun(int a, int b=9) can be called in two ways: first is by calling the function with one argument, i.e., fun(12) and another way is calling the function with two arguments, i.e., fun(4,5). The fun(int i) function is invoked with one argument. Therefore, the compiler could not be able to select among fun(int i) and fun(int a,int b=9).</p> <ul> <li>Function with pass by reference</li> </ul> <p>Let&apos;s see a simple example.</p> <pre> #include using namespace std; void fun(int); void fun(int &amp;); int main() { int a=10; fun(a); // error, which f()? return 0; } void fun(int x) { std::cout &lt;&lt; &apos;Value of x is : &apos; &lt;<x<< std::endl; } void fun(int &b) { std::cout << 'value of b is : ' < <b<< pre> <p>The above example shows an error &apos; <strong>call of overloaded &apos;fun(int&amp;)&apos; is ambiguous</strong> &apos;. The first function takes one integer argument and the second function takes a reference parameter as an argument. In this case, the compiler does not know which function is needed by the user as there is no syntactical difference between the fun(int) and fun(int &amp;).</p> <h2>C++ Operators Overloading</h2> <p>Operator overloading is a compile-time polymorphism in which the operator is overloaded to provide the special meaning to the user-defined data type. Operator overloading is used to overload or redefines most of the operators available in C++. It is used to perform the operation on the user-defined data type. For example, C++ provides the ability to add the variables of the user-defined data type that is applied to the built-in data types.</p> <p>The advantage of Operators overloading is to perform different operations on the same operand.</p> <p> <strong>Operator that cannot be overloaded are as follows:</strong> </p> <ul> <li>Scope operator (::)</li> <li>Sizeof</li> <li>member selector(.)</li> <li>member pointer selector(*)</li> <li>ternary operator(?:) </li> </ul> <h2>Syntax of Operator Overloading</h2> <pre> return_type class_name : : operator op(argument_list) { // body of the function. } </pre> <p>Where the <strong>return type</strong> is the type of value returned by the function. </p><p> <strong>class_name</strong> is the name of the class.</p> <p> <strong>operator op</strong> is an operator function where op is the operator being overloaded, and the operator is the keyword.</p> <h2>Rules for Operator Overloading</h2> <ul> <li>Existing operators can only be overloaded, but the new operators cannot be overloaded.</li> <li>The overloaded operator contains atleast one operand of the user-defined data type.</li> <li>We cannot use friend function to overload certain operators. However, the member function can be used to overload those operators.</li> <li>When unary operators are overloaded through a member function take no explicit arguments, but, if they are overloaded by a friend function, takes one argument.</li> <li>When binary operators are overloaded through a member function takes one explicit argument, and if they are overloaded through a friend function takes two explicit arguments. </li> </ul> <h2>C++ Operators Overloading Example</h2> <p>Let&apos;s see the simple example of operator overloading in C++. In this example, void operator ++ () operator function is defined (inside Test class).</p> <p>// program to overload the unary operator ++.</p> <pre> #include using namespace std; class Test { private: int num; public: Test(): num(8){} void operator ++() { num = num+2; } void Print() { cout&lt;<'the count is: '<<num; } }; int main() { test tt; ++tt; calling of a function 'void operator ++()' tt.print(); return 0; < pre> <p> <strong>Output:</strong> </p> <pre> The Count is: 10 </pre> <p>Let&apos;s see a simple example of overloading the binary operators.</p> <p>// program to overload the binary operators.</p> <pre> #include using namespace std; class A { int x; public: A(){} A(int i) { x=i; } void operator+(A); void display(); }; void A :: operator+(A a) { int m = x+a.x; cout&lt;<'the result of the addition two objects is : '<<m; } int main() { a a1(5); a2(4); a1+a2; return 0; < pre> <p> <strong>Output:</strong> </p> <pre> The result of the addition of two objects is : 9 </pre></'the></pre></'the></pre></x<<></pre></i<<></pre></i<<></pre></r1<<></pre></c.add(10,>

Sehen wir uns das einfache Beispiel an, bei dem die Art der Argumente variiert.

// Programm zur Funktionsüberladung mit verschiedenen Arten von Argumenten.

 #include using namespace std; int mul(int,int); float mul(float,int); int mul(int a,int b) { return a*b; } float mul(double x, int y) { return x*y; } int main() { int r1 = mul(6,7); float r2 = mul(0.2,3); std::cout &lt;&lt; &apos;r1 is : &apos; &lt;<r1<< std::endl; std::cout <<\'r2 is : \' <<r2<< return 0; } < pre> <p> <strong>Output:</strong> </p> <pre> r1 is : 42 r2 is : 0.6 </pre> <h2>Function Overloading and Ambiguity</h2> <p>When the compiler is unable to decide which function is to be invoked among the overloaded function, this situation is known as <strong>function overloading</strong> .</p> <p>When the compiler shows the ambiguity error, the compiler does not run the program.</p> <p> <strong>Causes of Function Overloading:</strong> </p> <ul> <li>Type Conversion.</li> <li>Function with default arguments.</li> <li>Function with pass by reference.</li> </ul> <img src="//techcodeview.com/img/c-tutorial/89/c-overloading-function-2.webp" alt="C++ Overloading"> <ul> <li>Type Conversion:</li> </ul> <p> <strong>Let&apos;s see a simple example.</strong> </p> <pre> #include using namespace std; void fun(int); void fun(float); void fun(int i) { std::cout &lt;&lt; &apos;Value of i is : &apos; &lt; <i<< std::endl; } void fun(float j) { std::cout << \'value of j is : \' <<j<< int main() fun(12); fun(1.2); return 0; < pre> <p>The above example shows an error &apos; <strong>call of overloaded &apos;fun(double)&apos; is ambiguous</strong> &apos;. The fun(10) will call the first function. The fun(1.2) calls the second function according to our prediction. But, this does not refer to any function as in C++, all the floating point constants are treated as double not as a float. If we replace float to double, the program works. Therefore, this is a type conversion from float to double.</p> <ul> <li>Function with Default Arguments</li> </ul> <p> <strong>Let&apos;s see a simple example.</strong> </p> <pre> #include using namespace std; void fun(int); void fun(int,int); void fun(int i) { std::cout &lt;&lt; &apos;Value of i is : &apos; &lt; <i<< std::endl; } void fun(int a,int b="9)" { std::cout << \'value of a is : \' < <a<< <b<< int main() fun(12); return 0; pre> <p>The above example shows an error &apos;call of overloaded &apos;fun(int)&apos; is ambiguous&apos;. The fun(int a, int b=9) can be called in two ways: first is by calling the function with one argument, i.e., fun(12) and another way is calling the function with two arguments, i.e., fun(4,5). The fun(int i) function is invoked with one argument. Therefore, the compiler could not be able to select among fun(int i) and fun(int a,int b=9).</p> <ul> <li>Function with pass by reference</li> </ul> <p>Let&apos;s see a simple example.</p> <pre> #include using namespace std; void fun(int); void fun(int &amp;); int main() { int a=10; fun(a); // error, which f()? return 0; } void fun(int x) { std::cout &lt;&lt; &apos;Value of x is : &apos; &lt;<x<< std::endl; } void fun(int &b) { std::cout << \'value of b is : \' < <b<< pre> <p>The above example shows an error &apos; <strong>call of overloaded &apos;fun(int&amp;)&apos; is ambiguous</strong> &apos;. The first function takes one integer argument and the second function takes a reference parameter as an argument. In this case, the compiler does not know which function is needed by the user as there is no syntactical difference between the fun(int) and fun(int &amp;).</p> <h2>C++ Operators Overloading</h2> <p>Operator overloading is a compile-time polymorphism in which the operator is overloaded to provide the special meaning to the user-defined data type. Operator overloading is used to overload or redefines most of the operators available in C++. It is used to perform the operation on the user-defined data type. For example, C++ provides the ability to add the variables of the user-defined data type that is applied to the built-in data types.</p> <p>The advantage of Operators overloading is to perform different operations on the same operand.</p> <p> <strong>Operator that cannot be overloaded are as follows:</strong> </p> <ul> <li>Scope operator (::)</li> <li>Sizeof</li> <li>member selector(.)</li> <li>member pointer selector(*)</li> <li>ternary operator(?:) </li> </ul> <h2>Syntax of Operator Overloading</h2> <pre> return_type class_name : : operator op(argument_list) { // body of the function. } </pre> <p>Where the <strong>return type</strong> is the type of value returned by the function. </p><p> <strong>class_name</strong> is the name of the class.</p> <p> <strong>operator op</strong> is an operator function where op is the operator being overloaded, and the operator is the keyword.</p> <h2>Rules for Operator Overloading</h2> <ul> <li>Existing operators can only be overloaded, but the new operators cannot be overloaded.</li> <li>The overloaded operator contains atleast one operand of the user-defined data type.</li> <li>We cannot use friend function to overload certain operators. However, the member function can be used to overload those operators.</li> <li>When unary operators are overloaded through a member function take no explicit arguments, but, if they are overloaded by a friend function, takes one argument.</li> <li>When binary operators are overloaded through a member function takes one explicit argument, and if they are overloaded through a friend function takes two explicit arguments. </li> </ul> <h2>C++ Operators Overloading Example</h2> <p>Let&apos;s see the simple example of operator overloading in C++. In this example, void operator ++ () operator function is defined (inside Test class).</p> <p>// program to overload the unary operator ++.</p> <pre> #include using namespace std; class Test { private: int num; public: Test(): num(8){} void operator ++() { num = num+2; } void Print() { cout&lt;<\'the count is: \'<<num; } }; int main() { test tt; ++tt; calling of a function \'void operator ++()\' tt.print(); return 0; < pre> <p> <strong>Output:</strong> </p> <pre> The Count is: 10 </pre> <p>Let&apos;s see a simple example of overloading the binary operators.</p> <p>// program to overload the binary operators.</p> <pre> #include using namespace std; class A { int x; public: A(){} A(int i) { x=i; } void operator+(A); void display(); }; void A :: operator+(A a) { int m = x+a.x; cout&lt;<\'the result of the addition two objects is : \'<<m; } int main() { a a1(5); a2(4); a1+a2; return 0; < pre> <p> <strong>Output:</strong> </p> <pre> The result of the addition of two objects is : 9 </pre></\'the></pre></\'the></pre></x<<></pre></i<<></pre></i<<></pre></r1<<>

Funktionsüberladung und Mehrdeutigkeit

Wenn der Compiler nicht entscheiden kann, welche Funktion unter den überladenen Funktionen aufgerufen werden soll, spricht man von dieser Situation Funktionsüberlastung .

Wenn der Compiler den Mehrdeutigkeitsfehler anzeigt, führt der Compiler das Programm nicht aus.

Ursachen für Funktionsüberlastung:

  • Typkonvertierung.
  • Funktion mit Standardargumenten.
  • Funktion mit Referenzübergabe.
C++-Überladung
  • Typkonvertierung:

Sehen wir uns ein einfaches Beispiel an.

 #include using namespace std; void fun(int); void fun(float); void fun(int i) { std::cout &lt;&lt; &apos;Value of i is : &apos; &lt; <i<< std::endl; } void fun(float j) { std::cout << \'value of j is : \' <<j<< int main() fun(12); fun(1.2); return 0; < pre> <p>The above example shows an error &apos; <strong>call of overloaded &apos;fun(double)&apos; is ambiguous</strong> &apos;. The fun(10) will call the first function. The fun(1.2) calls the second function according to our prediction. But, this does not refer to any function as in C++, all the floating point constants are treated as double not as a float. If we replace float to double, the program works. Therefore, this is a type conversion from float to double.</p> <ul> <li>Function with Default Arguments</li> </ul> <p> <strong>Let&apos;s see a simple example.</strong> </p> <pre> #include using namespace std; void fun(int); void fun(int,int); void fun(int i) { std::cout &lt;&lt; &apos;Value of i is : &apos; &lt; <i<< std::endl; } void fun(int a,int b="9)" { std::cout << \'value of a is : \' < <a<< <b<< int main() fun(12); return 0; pre> <p>The above example shows an error &apos;call of overloaded &apos;fun(int)&apos; is ambiguous&apos;. The fun(int a, int b=9) can be called in two ways: first is by calling the function with one argument, i.e., fun(12) and another way is calling the function with two arguments, i.e., fun(4,5). The fun(int i) function is invoked with one argument. Therefore, the compiler could not be able to select among fun(int i) and fun(int a,int b=9).</p> <ul> <li>Function with pass by reference</li> </ul> <p>Let&apos;s see a simple example.</p> <pre> #include using namespace std; void fun(int); void fun(int &amp;); int main() { int a=10; fun(a); // error, which f()? return 0; } void fun(int x) { std::cout &lt;&lt; &apos;Value of x is : &apos; &lt;<x<< std::endl; } void fun(int &b) { std::cout << \'value of b is : \' < <b<< pre> <p>The above example shows an error &apos; <strong>call of overloaded &apos;fun(int&amp;)&apos; is ambiguous</strong> &apos;. The first function takes one integer argument and the second function takes a reference parameter as an argument. In this case, the compiler does not know which function is needed by the user as there is no syntactical difference between the fun(int) and fun(int &amp;).</p> <h2>C++ Operators Overloading</h2> <p>Operator overloading is a compile-time polymorphism in which the operator is overloaded to provide the special meaning to the user-defined data type. Operator overloading is used to overload or redefines most of the operators available in C++. It is used to perform the operation on the user-defined data type. For example, C++ provides the ability to add the variables of the user-defined data type that is applied to the built-in data types.</p> <p>The advantage of Operators overloading is to perform different operations on the same operand.</p> <p> <strong>Operator that cannot be overloaded are as follows:</strong> </p> <ul> <li>Scope operator (::)</li> <li>Sizeof</li> <li>member selector(.)</li> <li>member pointer selector(*)</li> <li>ternary operator(?:) </li> </ul> <h2>Syntax of Operator Overloading</h2> <pre> return_type class_name : : operator op(argument_list) { // body of the function. } </pre> <p>Where the <strong>return type</strong> is the type of value returned by the function. </p><p> <strong>class_name</strong> is the name of the class.</p> <p> <strong>operator op</strong> is an operator function where op is the operator being overloaded, and the operator is the keyword.</p> <h2>Rules for Operator Overloading</h2> <ul> <li>Existing operators can only be overloaded, but the new operators cannot be overloaded.</li> <li>The overloaded operator contains atleast one operand of the user-defined data type.</li> <li>We cannot use friend function to overload certain operators. However, the member function can be used to overload those operators.</li> <li>When unary operators are overloaded through a member function take no explicit arguments, but, if they are overloaded by a friend function, takes one argument.</li> <li>When binary operators are overloaded through a member function takes one explicit argument, and if they are overloaded through a friend function takes two explicit arguments. </li> </ul> <h2>C++ Operators Overloading Example</h2> <p>Let&apos;s see the simple example of operator overloading in C++. In this example, void operator ++ () operator function is defined (inside Test class).</p> <p>// program to overload the unary operator ++.</p> <pre> #include using namespace std; class Test { private: int num; public: Test(): num(8){} void operator ++() { num = num+2; } void Print() { cout&lt;<\'the count is: \'<<num; } }; int main() { test tt; ++tt; calling of a function \'void operator ++()\' tt.print(); return 0; < pre> <p> <strong>Output:</strong> </p> <pre> The Count is: 10 </pre> <p>Let&apos;s see a simple example of overloading the binary operators.</p> <p>// program to overload the binary operators.</p> <pre> #include using namespace std; class A { int x; public: A(){} A(int i) { x=i; } void operator+(A); void display(); }; void A :: operator+(A a) { int m = x+a.x; cout&lt;<\'the result of the addition two objects is : \'<<m; } int main() { a a1(5); a2(4); a1+a2; return 0; < pre> <p> <strong>Output:</strong> </p> <pre> The result of the addition of two objects is : 9 </pre></\'the></pre></\'the></pre></x<<></pre></i<<></pre></i<<>

Bei dem die Rückgabetyp ist der Typ des von der Funktion zurückgegebenen Werts.

Klassenname ist der Name der Klasse.

Operator op ist eine Operatorfunktion, bei der op der zu überladende Operator und der Operator das Schlüsselwort ist.

Regeln für die Überlastung des Bedieners

  • Vorhandene Operatoren können nur überladen werden, die neuen Operatoren jedoch nicht.
  • Der überladene Operator enthält mindestens einen Operanden des benutzerdefinierten Datentyps.
  • Wir können die Friend-Funktion nicht verwenden, um bestimmte Operatoren zu überlasten. Die Memberfunktion kann jedoch verwendet werden, um diese Operatoren zu überladen.
  • Wenn unäre Operatoren durch eine Member-Funktion überladen werden, akzeptieren sie keine expliziten Argumente, aber wenn sie durch eine Friend-Funktion überladen werden, akzeptieren sie ein Argument.
  • Wenn binäre Operatoren durch eine Member-Funktion überladen werden, werden ein explizites Argument benötigt, und wenn sie durch eine Friend-Funktion überladen werden, werden zwei explizite Argumente benötigt.

Beispiel für das Überladen von C++-Operatoren

Sehen wir uns das einfache Beispiel der Operatorüberladung in C++ an. In diesem Beispiel ist die Operatorfunktion void Operator ++() definiert (innerhalb der Testklasse).

// Programm zum Überladen des unären Operators ++.

 #include using namespace std; class Test { private: int num; public: Test(): num(8){} void operator ++() { num = num+2; } void Print() { cout&lt;<\\'the count is: \\'<<num; } }; int main() { test tt; ++tt; calling of a function \\'void operator ++()\\' tt.print(); return 0; < pre> <p> <strong>Output:</strong> </p> <pre> The Count is: 10 </pre> <p>Let&apos;s see a simple example of overloading the binary operators.</p> <p>// program to overload the binary operators.</p> <pre> #include using namespace std; class A { int x; public: A(){} A(int i) { x=i; } void operator+(A); void display(); }; void A :: operator+(A a) { int m = x+a.x; cout&lt;<\\'the result of the addition two objects is : \\'<<m; } int main() { a a1(5); a2(4); a1+a2; return 0; < pre> <p> <strong>Output:</strong> </p> <pre> The result of the addition of two objects is : 9 </pre></\\'the></pre></\\'the>

Sehen wir uns ein einfaches Beispiel für die Überladung der binären Operatoren an.

// Programm zum Überladen der binären Operatoren.

 #include using namespace std; class A { int x; public: A(){} A(int i) { x=i; } void operator+(A); void display(); }; void A :: operator+(A a) { int m = x+a.x; cout&lt;<\\'the result of the addition two objects is : \\'<<m; } int main() { a a1(5); a2(4); a1+a2; return 0; < pre> <p> <strong>Output:</strong> </p> <pre> The result of the addition of two objects is : 9 </pre></\\'the>